Todas las entradas de este blog se acogen a la licencia OGL de
NSd20, que se reproduce a continuación. El material referido a
ambientación incluido en todas las entradas con la etiqueta "Original"
se considera Product Identity, mientras que las reglas de todas las
entradas se consideran Open Game Content y pueden, por tanto, ser
utilizadas por terceros que se acojan a esta misma licencia, debiéndose
reconocer su autoría en la correspondiente sección de la licencia.
Gracias.
Open Game License Version 1.0a
The
following text is the property of Wizards of the Coast, Inc. and is
Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights
Reserved.
1. Definitions: (a)”Contributors” means the copyright and/or
trademark owners who have contributed Open Game Content; (b)”Derivative
Material” means copyrighted material including derivative works and
translations (including into other computer languages), potation,
modification, correction, addition, extension, upgrade, improvement,
compilation, abridgment or other form in which an existing work may be
recast, transformed or adapted; (c) “Distribute” means to reproduce,
license, rent, lease, sell, broadcast, publicly display, transmit or
otherwise distribute; (d)”Open Game Content” means the game mechanic and
includes the methods, procedures, processes and routines to the extent
such content does not embody the Product Identity and is an
enhancement over the prior art and any additional content clearly
identified as Open Game Content by the Contributor, and means any work
covered by this License, including translations and derivative works
under copyright law, but specifically excludes Product Identity. (e)
“Product Identity” means product and product line names, logos and
identifying marks including trade dress; artifacts; creatures
characters; stories, storylines, plots, thematic elements, dialogue,
incidents, language, artwork, symbols, designs, depictions, likenesses,
formats, poses, concepts, themes and graphic, photographic and other
visual or audio representations; names and
descriptions of characters, spells, enchantments, personalities,
teams, personas, likenesses and special abilities; places,
locations, environments, creatures, equipment, magical or supernatural
abilities or effects, logos, symbols, or graphic designs; and any
other trademark or registered trademark clearly identified as Product
identity by the owner of the Product Identity, and which
specifically excludes the Open Game Content; (f) “Trademark” means the
logos, names, mark, sign, motto, designs that are used by a Contributor
to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g) “Use”,
“Used” or “Using” means to use, Distribute, copy, edit, format, modify,
translate and otherwise create Derivative Material of Open Game Content.
(h) “You” or “Your” means the licensee in terms of this agreement.
2. The License: This License applies to any Open Game Content that
contains a notice indicating that the Open Game Content may only be Used
under and in terms of this License. You must affix such a notice to any
Open Game Content that you Use. No
terms may be added to or subtracted from this License except as
described by the License itself. No other terms or conditions may be
applied to any Open Game Content distributed using this License.
3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use
this License, the Contributors grant You a perpetual,
worldwide, royalty-free, non-exclusive license with the exact terms of
this License to Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, You represent that
Your Contributions are Your original creation and/or You have sufficient
rights to grant the rights conveyed by this License.
6. Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of the
COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or
distributing, and You must add the title, the
copyright date, and the copyright holder’s name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
7.
Use of Product Identity: You agree not to Use any Product Identity,
including as an indication as to compatibility, except as expressly
licensed in another, independent Agreement with the owner of each
element of that Product Identity. You agree not
to indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open Game
Content except as expressly licensed in another, independent Agreement
with the owner of such Trademark or
Registered Trademark. The use of any Product Identity in Open Game
Content does not constitute a challenge to the ownership of that Product
Identity. The owner of any Product Identity used in Open Game Content
shall retain all rights, title and interest in and to that Product
Identity.
8. Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are
distributing are Open Game Content.
9. Updating the License:
Wizards or its designated Agents may publish updated versions of this
License. You may use any authorized version of this License to copy,
modify and distribute any Open Game Content originally distributed under
any version of
this License.
10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
11.
Use of Contributor Credits: You may not market or advertise the Open
Game Content using the name of any Contributor unless You have written
permission from the Contributor to do so.
12. Inability to Comply: If it is impossible for You to comply with
any of the terms of this License with respect to some or all of the
Open Game Content due to statute, judicial order, or governmental
regulation then You may not Use any Open Game Material
so affected.
13. Termination: This License will terminate
automatically if You fail to comply with all terms herein and fail to
cure such breach within 30 days of becoming aware of the breach. All
sublicenses shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the
extent necessary to make it enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.
Modern System Reference Document Copyright 2002, Wizards of the
Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman,
Charles Ryan, based on material by Jonathan Tweet, Monte Cook, Skip
Williams, Richard Baker, Peter Adkinson, Bruce R. Cordell, John
Tynes, Andy Collins and JD Wilker.
Mutants & Masterminds, Copyright 2005, Green Ronin Publishing; Author Steve Kenson.
OGL Ancients, Copyright 2004, Mongoose Publishing Limited; Author Richard Neale.
El Tesoro de la Desesperanza, Copyright 2007, NOSOLOROL Ediciones; Authors: Pedro J. Ramos.
NSd20, Copyright 2008, NOSOLOROL Ediciones; Authors: Pedro J. Ramos, Manuel J. Sueiro and Ignacio Lopez Echeverria.
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